OK, I have a couple concerns about this to this point, regardless it is a solid promo:
1) There needs to be more of a penalty for having to reload your chips. My suggestion(s): Cap the total number of reloads to maybe 5/day. Also, I would suggest that if you reload you have to meet whatever the chip requirement is to redeem for $1 PLUS make up for the money you withdrew.
Example: JohnDoe reloads once. The current chips needed to redeem $1 are 1000. JohnDoe would now have to have 1100 chips as opposed to the 1000 to make up for the reload. JohnDoe reloads twice, now the chip total JohnDoe needs is 1200. These penalty could be repealed at a rate of 100 chips/day of not reloading until they get to the normal amount. Or something...
2) I would also lengthen the time between reloads to maybe like a half hour. 10 minutes is not a very long time in a ring game, most of the people you were playing against could still be there and you could log back in and donk it up again for the same group of people.
3) Add some SnG's. I am not sure if this costs you anything extra, but if not it could give people more tournament practice and it is fun. I would create 6 person and 10 person SnGs at like 50 buy-in and maybe 200 buy-in.
Like I said though, solid promo. Even without these changes, it was pretty popular last night!
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05-13-2011, 10:08 AM #11